Hey, I am Gary, a hungarian Unity3D developer, with 10+ years of Unity experience, focusing on Android / iOS / VR-AR-MR platforms.
For about 5 years I was a proud developer at Nemesys Games, which was acquired by Zenimax Online Studios and Microsoft at one point. There, I had the opportunity to work with the Alpha Dog team and contribute to Mighty Doom, work with Unity on their MARS package, get involved into Unity closed beta testing, accessed and worked with AR/MR proto devkits, and work on fun projects like Elder Scrolls Online, Blackbird (cancelled MMO).
Right now I am working for a company in the educational / e-learning systems field... Online courses, books enchanted with augmented reality content, all packed in a Unity app.
For 3D modeling/animation/rigging I am using mostly Blender or go the procedural way in Unity, recently started using AI tools as well for this.
For 2D I am using Krita, Photoshop, and my own Spritesheet conversion tool when generating 3D->2D assets, or just AI tools